AGES: 8-16


  • Interactive, instructor-led classes
  • Small class size
  • Each path typically takes 4-6 months to complete

Key Concepts

Key concepts covered include environment design, animation, audio, game interface, variables, functions, parameters, game publishing, and monetization.


Students gain a sound understanding of game structure and design, techniques, and tools to build and customize games, as well as the concepts of how to actually monetize their games, which enables them to become producers of technology instead of just consumers.